Earlier this week I was listening to Episode 36 of the Flip the Table podcast, which discussed the obscure 1979 Bruce Jenner Decathlon Game (publisher Parker Brothers). The game consists of ten mini-games using an eclectic variety of mechanics. One of them caught my attention as an elegant bluffing and second-guessing procedure used to resolve the "foot races" in the decathlon.
Ridere, ludere, hoc est vivere.
Thursday, September 19, 2013
Saturday, September 14, 2013
Podcast debut: The return of Dice Tower News
Monday, September 9, 2013
Friends of Mars
Ben Rosset (l.) and Stephen Craig UnPub 3, in January 2013 |
Saturday, August 17, 2013
Targi: The women prevail among the Tuaregs
Saturday, August 10, 2013
WBC 2013 Sunday: Convention wrap-up
First, a shout-out to Charlie Hoopes, whom I mistakenly failed to mention in my "WBC 2013 Thursday" post. Charlie is the designer of the family game Fill the Barn and has a work-in-progress abstract two-player called "AtataT." I'd seen "AtataT" at UnPub 3 but missed out on playing it. Charlie made a point of catching up with me during the Trains Planes and Automobiles tournament, and we had a nice chat about our respective game designs. I look forward to seeing more of him.
Sunday morning provided an opportunity to catch up with the representatives from one of the vendors and talk a little about "East India Company." This company is a well-known publisher with a line of games to which I think "EIC" would make a valuable contribution. The fellows I spoke with weren't the people who make decisions about which submissions to evaluate, but they do much of the playtesting. We talked a little about the wide variety of quality and maturity they see in some of the game designs that they are given to check out. I thought it might be valuable to pass on to them a copy of the rules of "EIC" with my contact information, just as an indicator of how far along I've developed the game and to help with their company's evaluation of whether to get a closer look at it. There's no telling what will come of this contact, but I was glad at least to have reached out and pursued a potential relationship.
Friday, August 9, 2013
WBC 2013 Saturday: Wooden Ships fleet action and semifinal
Saturday at the World Boardgaming Championships was the day I'd been preparing for - the Wooden Ships and Iron Men fleet action and, if I qualified, the semifinals with a goal of reaching the final and competing for the championship.
Wooden Ships fleet action
Tim Hitchings always puts on a great fleet action at WBC. This year, the scenario involved a meeting engagement in the Dogger Banks between a British fleet of six ships-of-the-line and six frigates escorting nine merchant vessels against a similarly outfitted Dutch fleet. The goal of each fleet was to escort its merchants safely off the opposite side of the board. I served as the rear commodore of the Dutch fleet, with the ship-of-the-line Holland and a frigate under my command, as well as three of the merchants.
My fellow Dutch players, Admiral Ron (l.) and Commodore Tim H. |
Tim Hitchings always puts on a great fleet action at WBC. This year, the scenario involved a meeting engagement in the Dogger Banks between a British fleet of six ships-of-the-line and six frigates escorting nine merchant vessels against a similarly outfitted Dutch fleet. The goal of each fleet was to escort its merchants safely off the opposite side of the board. I served as the rear commodore of the Dutch fleet, with the ship-of-the-line Holland and a frigate under my command, as well as three of the merchants.
Thursday, August 8, 2013
WBC 2013 Friday: Gryphon and Avalon Hill
Continuing my saga from yesterday's post...
Vendors
Friday at the World Boardgaming Championships was the first day that the vendors set up shop, and my friend Keith Ferguson was eager to be there when the doors opened. Somehow I got the Friday morning schedule wrong and missed out on competing in a morning tournament, so I went to the vendors' hall instead. As soon as I walked in, I saw the Gaming Nomads booth with Incan Gold (designers Bruno Faidutti and Alan R. Moon, artist Matthias Catrein, publisher Gryphon), which my family had been playing using a makeshift homemade version. For $20, it seemed reasonable to get a copy of the real thing, since it gets some play in my house. I overheard someone ask for Salmon Run (designer Jesse Catron artist Eric J. Carter, publisher Gryphon), which I didn't even know they had until they pulled it out from under a low shelf, so I picked that up, too. Finally, I decided to get Pergamon (designers Stefan Dorra and Ralf zur Linde, artist Klemens Franz, publisher Gryphon Games), which has been on my wishlist for a long time but which I just never picked up until now. So I bought three Gryphon games from the first vendor I saw. I decided discretion was the better part of valor at that point, and turned around and walked out again before my credit card got any other bright ideas.
Vendors
Friday at the World Boardgaming Championships was the first day that the vendors set up shop, and my friend Keith Ferguson was eager to be there when the doors opened. Somehow I got the Friday morning schedule wrong and missed out on competing in a morning tournament, so I went to the vendors' hall instead. As soon as I walked in, I saw the Gaming Nomads booth with Incan Gold (designers Bruno Faidutti and Alan R. Moon, artist Matthias Catrein, publisher Gryphon), which my family had been playing using a makeshift homemade version. For $20, it seemed reasonable to get a copy of the real thing, since it gets some play in my house. I overheard someone ask for Salmon Run (designer Jesse Catron artist Eric J. Carter, publisher Gryphon), which I didn't even know they had until they pulled it out from under a low shelf, so I picked that up, too. Finally, I decided to get Pergamon (designers Stefan Dorra and Ralf zur Linde, artist Klemens Franz, publisher Gryphon Games), which has been on my wishlist for a long time but which I just never picked up until now. So I bought three Gryphon games from the first vendor I saw. I decided discretion was the better part of valor at that point, and turned around and walked out again before my credit card got any other bright ideas.
Wednesday, August 7, 2013
WBC 2013 Thursday: "Small" tournaments and second-hand buys
Last week I spent four days at the World Boardgaming Championships in Lancaster, Pennsylvania. WBC is one of my favorite conventions, and this one had a few highlights that I hope to share over the next few posts.
Monday, July 29, 2013
A promising new business contact
I've been struggling to assemble additional prototypes for "East India Company," and I had been stymied by an unfortunate failed transaction with a printing company that set me back about two and a half months with nothing to show for it except a refund.
Looking for a new source for print-on-demand services that could do what I needed, I browsed an old resource page that I'd bookmarked at Spotlight on Games. There I found a reference to Print and Play Productions, which seemed to fit the bill perfectly. On Wednesday, I placed an order and sent a note to the owner, Andrew Tullsen, just to let him know where I'd found out about his company and that I looked forward to doing business with him. He responded the next day to say that he had checked my files, that everything looked good, and that he hoped to ship my order that week.
Looking for a new source for print-on-demand services that could do what I needed, I browsed an old resource page that I'd bookmarked at Spotlight on Games. There I found a reference to Print and Play Productions, which seemed to fit the bill perfectly. On Wednesday, I placed an order and sent a note to the owner, Andrew Tullsen, just to let him know where I'd found out about his company and that I looked forward to doing business with him. He responded the next day to say that he had checked my files, that everything looked good, and that he hoped to ship my order that week.
Tuesday, July 23, 2013
HistoriCon 2013 Saturday - USMC in the ACW
Last Saturday at HistoriCon, my friend Frank Hodge and I spent the morning in seminars and then joined our friend Grant Greffey for his latest WarZone scenario in his Dr. Orenstein series. What follows are a few notes that I took from the first seminar, with others to follow in subsequent posts. Any errors in this account with respect to the history of the Marine Corps and surrounding events are my own.
Saturday, July 20, 2013
HistoriCon 2013 Friday - DBA and GHQ
De Bellis Antiquitatis 3.0
Today at HistoriCon, I was reminded of what I like about the elegant miniatures game De Bellis
Antiquitatis (designers Philip and Sue Barker and Richard Bodley Scott, publisher Wargamers Research Group), colloquially known as DBA. Years ago, my friends and I would play earlier versions of DBA avidly. We closely followed rules changes and army list updates as they came out, the latest edition being DBA Version 2.2. Over time we fell away from DBA in favor of boardgames and other distractions. Occasionally we'd say, "We should play DBA again some time," and another of us would say, "Yes, that's a good idea. I like DBA. We should do that." And then we wouldn't.
Today at HistoriCon, I was reminded of what I like about the elegant miniatures game De Bellis
Pike refusing the flank against a knight charge |
Friday, July 19, 2013
HistoriCon 2013 Thursday - New Orleans and Warrenton Junction
Although my primary interest is boardgames, I've been known to push lead around the table from time to time. With last year's move to Fredericksburg, Virginia, of HistoriCon, the biggest Historical Miniatures Gaming Society (HMGS) event of the year, I've had a golden opportunity to revisit miniatures gaming and see the latest in the hobby. Today was the first day of HistoriCon 2013, and for me it was "Leo Walsh" day, as I participated in back-to-back games run by the co-designer of High Noon and Age of Iron.
Sunday, July 14, 2013
East India Company: Two-player playtest holds up well
"East India Company" two-player session. The prototype board might be too "busy" and need some toning down for clarity. |
Wednesday, June 26, 2013
Midway: The brown shoe is on the other foot
My father was a naval aviator, and for whatever reason, whereas the rest of the Navy wore black shoes with their khaki uniforms, aviators always wore brown shoes. This "brown shoe" image has a great deal of history and pride associated with it. Well, today after work, Frank Hodge did well by that tradition in our game of Midway (designers Larry Pinsky and Lindsley Schutz, publisher Avalon Hill). Unlike so many of our previous games, Frank assumed the role of commander of the U.S. Navy forces, while I took those of the Imperial Japanese Navy with the goal of invading Midway Island.
Monday, June 24, 2013
Reflecting on the symmetry of abstracts
(c) Queen Games Used by permission |
Friday, June 14, 2013
Farmers and hoplites
Two quick game accounts:
(c) Z-man Games. Used by permission |
Farmers of the Moor
Tuesday, June 11, 2013
Spring game photos
I've been gaming, and photographing, but not posting so much over the last month, so I thought I'd do a little catch-up with a sampling of the things my wife and I have been playing.
Traders of Carthage
I've mentioned this obscure favorite a few times and actually posted about this game, but I couldn't pass up the opportunity to include my photographic effort to incorporate the juxtaposition of the drinks, the game, and my lovely opponent across the table.
Pinot grigio, Anchor Steam, and Traders of Carthage |
I've mentioned this obscure favorite a few times and actually posted about this game, but I couldn't pass up the opportunity to include my photographic effort to incorporate the juxtaposition of the drinks, the game, and my lovely opponent across the table.
Friday, June 7, 2013
Unplayed games coming out of the closet
The more I read of Chris "GamerChris" Norwood's blog and the more I hear of his podcast, the more I appreciate his thoughtful take on boardgaming. Most recently, he posted an admission of his "secret shame" - a list of unplayed games. I recognized a number of games on his list, and was just about to chastise him for having neglected some particularly good ones ... and then I thought that perhaps I ought to see just how much glass there was in my own house before casting stones in his direction.
Wednesday, June 5, 2013
Showdown at Guadalcanal
My good friend Frank Hodge and I sat down after work for the last scenario in our "Pacific Theatre via Midway" series - the Battle of Guadalcanal - or more correctly perhaps, the Battle Around Guadalcanal (since we didn't worry too much about how the troops in the mud on the island itself fared - with apologies to my brother Pete the Marine). This scenario for the first time presents the U.S. player with the same problem that faces the Japanese player in almost every other scenario - having to land transports on an objective. In this case, both the Japanese and the Americans are trying to land forces on Guadalcanal to reinforce troops already there so as to secure control of the island.
Monday, June 3, 2013
Diana Jones Award nominees - dubious recognition
A Wil Wheaton tweet called my attention to the nomination of the YouTube Geek and Sundry show Table Top for the 2013 Diana Jones Award for Excellence in Gaming.
The what?
The what?
Wednesday, May 15, 2013
War and Peace in an afternoon
(c) Worthington Publishing Used by permission |
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