Ridere, ludere, hoc est vivere.

Showing posts with label Coup. Show all posts
Showing posts with label Coup. Show all posts

Friday, September 5, 2014

My candidates for the 2014 Dice Tower Top 100

(c) Queen Games
Used by permission
The Dice Tower is soliciting People's Choice votes for its annual Top 100 Games.  At the risk of exposing my idiosyncratic taste in games, here are the twenty for which I voted:

Wednesday, August 13, 2014

WBC 2014 Thursday: TPA and a day of not winning

Last week I conducted my fourth annual pilgrimage to the World Boardgaming Championships in Lancaster, Pennsylvania, the summer highlight of my gaming year.  I had a fairly loose schedule in mind, with only a few key tournaments that I specifically wanted to hit.

Monday, March 24, 2014

PrezCon 2014 Part 4: Social gaming

Part of what I love about conventions is re-connecting with gaming friends as well as meeting new people.  This year at PrezCon, I got to meet in person Dan Patriss, whom I'd heard many times on the Geek All Stars podcast.  He was with Chris Kirkman of Dice Hate Me Games, and Friday night we got together with Stephanie Straw, T.C. Petty III, and Darrell Louder for a couple of late-night games.

Sunday, February 2, 2014

UnPub 4 Part II: Heartland Hauling and Ten-acre Farming

"Great Heartland Dice Game" with Tiffany Bahnsen
and Adam O'Brien (r.)
Great Heartland Dice Game
I was tremendously pleased to get to meet Jason Kotarski (Great Heartland Hauling Company) in person.  I got to playtest his dice-game spin-off, "Great Heartland Dice Game," with Shawn Purtell, Adam O'Brien, and Tiffany "Socially Inept Gamer" Bahnsen.  This was a fun variation on GHHC, kind of Yahtzee with cows.  Actually, there is an element of resource management, since having a gas reserve makes it possible to re-roll dice and score more effectively.  It's also possible to sell of extra dice to other players for gas.  The result is a clever little filler game that deserves a publisher's attention.

Saturday, January 4, 2014

New Years gaming

The holiday season continues with more socializing around boardgames.  On New Years Eve, our friend Sheila D. hosted Glenn W., Jeff W., Kathy and me for dinner and games.  After a wonderful Mexican rice bowl dinner with shredded beef, we sat down to spend the last six hours of 2013 playing games.

Friday, November 8, 2013

Latest micro-game addition - Council of Verona

(c) Crash Games.  Used by permission
Earlier this week I received my Kickstarter reward copy of Council of Verona (designer Michael Eskue, artists Darrell Louder and Adam P. McIver, publisher Crash Games).  I was intrigued by the description of this game as soon as I read it, both for the Shakespearean theme and for the apparently tactical gameplay in such a small package.

Tuesday, February 26, 2013

PrezCon 2013 - Saturday

Spartacus: A Game of Blood and Treachery
On Friday, during my walk-through of the vendor area, I'd seen Spartacus (designers Aaron Dill, John Kovaleski, and Sean Sweigart; artist Charles Woods; publisher Gale Force 9) laid out at the Gale Force 9 booth.  In fact, it was the only game that GF9 was selling at PrezCon.  The demo at the booth had given me a mistaken first impression:  The rep behind the table started talking about the combat mechanics, which seemed good but not great as skirmish mechanics go.  He kept saying, "There's a whole lot of other stuff with influence and bribery that's really important, too," but the impression that I left with was that the combat was central and that there was some kind of wagering that went on around it.  I just wasn't impressed.  That is, until Saturday...