Bruce Voge, Charlie Hoopes, Austin Smocowicz, and Paul Owen playtesting "Firebreak." Photo by Aaron Honsowetz |
Ridere, ludere, hoc est vivere.
Monday, October 7, 2013
Congress of Gamers 2013 Part 2: "Firebreak"
At the World Boardgaming Championships last August, I met up briefly with Charlie Hoopes but never got a chance to play his game Fill the Barn. I had also missed out on playing "AtataT" at UnPub 3 last January. Fortunately, I was able to make up for it at Congress of Gamers last week by playing his latest co-op prototype, "Firebreak." We were joined by Bruce Voge of The Party Gamecast and Aaron Honsowetz and Austin Smokowicz, designers of "Post Position."
Thursday, October 3, 2013
Congress of Gamers 2013 Part 1: Mares and Mariners
Last weekend I made my annual trek to nearby Rockville, Maryland, to participate in Congress of Gamers, a friendly little weekend convention run by Eric Englemann of the Games Club of Maryland. A series of Eurogame tournaments make up the convention's big draw, but CoG also features a number of other events, including the "Copyright Office," a game designer's prototype playtest room run by UnPub.net as a "ProtoZone" event. That's where I spent virtually all of my time during CoG.
Thursday, September 26, 2013
Summer game photos
Now that summer is over, I thought I'd compile some photos of games we've played over the last three months.
We love Pandemic, but we have such a hard time winning. Late last June, the yellow plague took root in remote Santiago, and we neglected to deal with it until the outbreak counter reached the critical point.
The yellow plague outbreak gets away from us. |
Thursday, September 19, 2013
Game Theory: A simple multi-player case
Earlier this week I was listening to Episode 36 of the Flip the Table podcast, which discussed the obscure 1979 Bruce Jenner Decathlon Game (publisher Parker Brothers). The game consists of ten mini-games using an eclectic variety of mechanics. One of them caught my attention as an elegant bluffing and second-guessing procedure used to resolve the "foot races" in the decathlon.
Saturday, September 14, 2013
Podcast debut: The return of Dice Tower News
Monday, September 9, 2013
Friends of Mars
Ben Rosset (l.) and Stephen Craig UnPub 3, in January 2013 |
Saturday, August 17, 2013
Targi: The women prevail among the Tuaregs
Saturday, August 10, 2013
WBC 2013 Sunday: Convention wrap-up
First, a shout-out to Charlie Hoopes, whom I mistakenly failed to mention in my "WBC 2013 Thursday" post. Charlie is the designer of the family game Fill the Barn and has a work-in-progress abstract two-player called "AtataT." I'd seen "AtataT" at UnPub 3 but missed out on playing it. Charlie made a point of catching up with me during the Trains Planes and Automobiles tournament, and we had a nice chat about our respective game designs. I look forward to seeing more of him.
Sunday morning provided an opportunity to catch up with the representatives from one of the vendors and talk a little about "East India Company." This company is a well-known publisher with a line of games to which I think "EIC" would make a valuable contribution. The fellows I spoke with weren't the people who make decisions about which submissions to evaluate, but they do much of the playtesting. We talked a little about the wide variety of quality and maturity they see in some of the game designs that they are given to check out. I thought it might be valuable to pass on to them a copy of the rules of "EIC" with my contact information, just as an indicator of how far along I've developed the game and to help with their company's evaluation of whether to get a closer look at it. There's no telling what will come of this contact, but I was glad at least to have reached out and pursued a potential relationship.
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