|The yellow plague outbreak gets away from us.|
|Hostages (four orange counters, upper right) await rescue by Alpha and Bravo Squads (red and green counters).|
My son Liam and I enjoy playing Boots on the Ground (designer Sean Cooke, publisher Worthington Games) in co-op as a team against the game. Pictured is an attempted hostage rescue that isn't going so well. My squad is holed up in a building trying to recover from wounds while Liam's squad is making its way down the street to rendezvous with us.
|My agent in the Heroes' Garden secures a quest for immediate resolution.|
I picked up a copy of Lords of Waterdeep at the HistoriCon flea market last July, and Kathy and I played it for the first time later that week. We enjoyed it, and I expect to play more of it this year.
|End position in Le Havre|
We really like Le Havre and have played it a number of times, although the short form of the game leaves us wanting more, I think. I think we have to get a little more practiced, though, to play quickly enough to try it in its full form.
|Mars Needs Mechanics in its inaugural game in our back yard|
|Robber Knights by the heat of a fire bowl|
|Kathy's winning Citadel|
Finally, Kathy and I never tire of Citadels, such a versatile game that scales so well from two to seven players. A brilliant, mind-bending second-guessing spouse-tormenting game. In our last session earlier this week, she killed me with a late-game Architect move in which she built three districts with just five coins to reach eight districts and all five colors to trigger the end of the game. I never saw it coming, and she won 31 to 23.