The proliferation of boardgames on Kickstarter is no secret. In preparing the Dice Tower News Kickstarter report, week in and week out, I find countless boardgames and card games that don't fund. Many fail to fund for understandable reasons - many never coming close - but from time to time a campaign that seems to have everything going for it somehow falls short of the mark, goes unfunded, and has to return to the drawing board. I thought it would be interesting to reflect on a few of those "projects that should have funded" as cautionary tales that remind us that nothing on Kickstarter is a sure thing - and perhaps to begin to understand why.
Ridere, ludere, hoc est vivere.
Friday, September 25, 2015
Friday, August 21, 2015
Fourth annual-ish "What to pack for a vacation"
Each summer I'm in charge of deciding which boardgames to take on family summer vacation. The last time I looked at this question
was August last year. This year we are going on our first cruise, so packing space is a premium (and perhaps table space as well). My first thought for games that are easy to pack are card games, and then I brainstormed a few other ideas. I shopped the list around my family and dropped the ones they weren't interested in. We settled on the following:
Friday, August 14, 2015
WBC 2015
Keith Ferguson and I drove up to Lancaster, Pennsylvania last Thursday for our annual pilgrimage to the World Boardgaming Championships.
Friday, July 24, 2015
UnPub 5 Saturday - playtesting other prototypes
[Apparently I'd written this entry last February after UnPub 5 but never posted it. Then this evening I accidentally published it. For better or for worse, here it is.]
After two playtest sessions of "East India Company," it was time for me to make the rounds at UnPub 5. The great thing about a convention like UnPub is the people you meet. I spent a good part of the weekend chatting with Bruce and Mike of The Party Gamecast and playing a few games with them, including Red 7 and Marcus Ross's Discount Salmon (which was fun though not my style of card game). I had the opportunity to talk with Chris Kirkman of Dice Hate Me Games, Andy Looney of Looney Labs, Luke Peterschmidt of Fun to 11 Games, Mike Lee of Panda Game Manufacturing, and Diamonds designer Mike Fitzgerald. That is what a convention experience is all about. But I also played some games:
After two playtest sessions of "East India Company," it was time for me to make the rounds at UnPub 5. The great thing about a convention like UnPub is the people you meet. I spent a good part of the weekend chatting with Bruce and Mike of The Party Gamecast and playing a few games with them, including Red 7 and Marcus Ross's Discount Salmon (which was fun though not my style of card game). I had the opportunity to talk with Chris Kirkman of Dice Hate Me Games, Andy Looney of Looney Labs, Luke Peterschmidt of Fun to 11 Games, Mike Lee of Panda Game Manufacturing, and Diamonds designer Mike Fitzgerald. That is what a convention experience is all about. But I also played some games:
Friday, June 5, 2015
Importance of theme in a cooperative game
In a way it’s like a cooperative version of Blackjack, with much better art and a few special powers thrown in the mix. But that’s what it really boils down to in a sense: trying to hit a maximum total card value without going over.
Friday, May 22, 2015
Enchanted Grounds
Tuesday, May 19, 2015
Star Wars X-wing family shoot-'em-up
Last week my oldest son was in town to visit, and I was glad
to get to the table Star Wars: X-wing
(designers Steven
Kimball, James
Kniffen, Corey
Konieczka, Jason
Little, Brady
Sadler, and Adam Sadler; publisher Fantasy Flight Games) for the first time since I acquired it last December with a Christmas gift
card. My whole family enjoys Star Wars, so I was optimistic that I
could get them interested in playing. I’d
supplemented the base game with Slave I
and two Z-95 Headhunters, and my wife gave me a Y-wing for my birthday, so we
had enough ships for all five of us.
Sunday, May 10, 2015
UnPub Mini Fredericksburg
Saturday Jarrett Melville organized an UnPub Mini event at The Game Vault in Fredericksburg, Virginia. This event was a nice informal gathering of game designers and playtesters at a friendly local game store that turned into a solid success.
Subscribe to:
Posts (Atom)