I've been struggling to assemble additional prototypes for "East India Company," and I had been stymied by an unfortunate failed transaction with a printing company that set me back about two and a half months with nothing to show for it except a refund.
Looking for a new source for print-on-demand services that could do what I needed, I browsed an old resource page that I'd bookmarked at Spotlight on Games. There I found a reference to Print and Play Productions, which seemed to fit the bill perfectly. On Wednesday, I placed an order and sent a note to the owner, Andrew Tullsen, just to let him know where I'd found out about his company and that I looked forward to doing business with him. He responded the next day to say that he had checked my files, that everything looked good, and that he hoped to ship my order that week.
Ridere, ludere, hoc est vivere.
Monday, July 29, 2013
Tuesday, July 23, 2013
HistoriCon 2013 Saturday - USMC in the ACW
Last Saturday at HistoriCon, my friend Frank Hodge and I spent the morning in seminars and then joined our friend Grant Greffey for his latest WarZone scenario in his Dr. Orenstein series. What follows are a few notes that I took from the first seminar, with others to follow in subsequent posts. Any errors in this account with respect to the history of the Marine Corps and surrounding events are my own.
Saturday, July 20, 2013
HistoriCon 2013 Friday - DBA and GHQ
De Bellis Antiquitatis 3.0
Today at HistoriCon, I was reminded of what I like about the elegant miniatures game De Bellis
Antiquitatis (designers Philip and Sue Barker and Richard Bodley Scott, publisher Wargamers Research Group), colloquially known as DBA. Years ago, my friends and I would play earlier versions of DBA avidly. We closely followed rules changes and army list updates as they came out, the latest edition being DBA Version 2.2. Over time we fell away from DBA in favor of boardgames and other distractions. Occasionally we'd say, "We should play DBA again some time," and another of us would say, "Yes, that's a good idea. I like DBA. We should do that." And then we wouldn't.
Today at HistoriCon, I was reminded of what I like about the elegant miniatures game De Bellis
Pike refusing the flank against a knight charge |
Friday, July 19, 2013
HistoriCon 2013 Thursday - New Orleans and Warrenton Junction
Although my primary interest is boardgames, I've been known to push lead around the table from time to time. With last year's move to Fredericksburg, Virginia, of HistoriCon, the biggest Historical Miniatures Gaming Society (HMGS) event of the year, I've had a golden opportunity to revisit miniatures gaming and see the latest in the hobby. Today was the first day of HistoriCon 2013, and for me it was "Leo Walsh" day, as I participated in back-to-back games run by the co-designer of High Noon and Age of Iron.
Sunday, July 14, 2013
East India Company: Two-player playtest holds up well
"East India Company" two-player session. The prototype board might be too "busy" and need some toning down for clarity. |
Wednesday, June 26, 2013
Midway: The brown shoe is on the other foot
My father was a naval aviator, and for whatever reason, whereas the rest of the Navy wore black shoes with their khaki uniforms, aviators always wore brown shoes. This "brown shoe" image has a great deal of history and pride associated with it. Well, today after work, Frank Hodge did well by that tradition in our game of Midway (designers Larry Pinsky and Lindsley Schutz, publisher Avalon Hill). Unlike so many of our previous games, Frank assumed the role of commander of the U.S. Navy forces, while I took those of the Imperial Japanese Navy with the goal of invading Midway Island.
Monday, June 24, 2013
Reflecting on the symmetry of abstracts
(c) Queen Games Used by permission |
Friday, June 14, 2013
Farmers and hoplites
Two quick game accounts:
(c) Z-man Games. Used by permission |
Farmers of the Moor
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