|24/7: The Game - near the end of this evening's session|
Our second game was a gift that I picked up for Kathy based on a recommendation (I wish I could remember from whom) as a "spouse" game - 24/7: The Game (designer Carey Grayson, publisher Sunriver Games). This game for two to four players appeals to me in two respects - the gameplay challenge and the physical quality, much as do the two-player games Quarto and Hive. In 24/7, players take turns laying tiles onto a board in a kind of crossword fashion, similar to Scrabble, except that the tiles are numbered from one to ten, only one tile is laid in a turn, and scoring comes from completing runs, matching sets, or sums adding to seven or 24. In our game this evening, again, the importance of not leaving the opponent an opportunity to score became evident. I had one big bonus score - completing both a seven and a 24 on a double-score space - that turned out to be the game-winner. (In the photo, that was the '6' tile in the upper left corner of the picture.*) I have been pleasantly surprised that my right-brained mystery-writer wife likes this arithmetic-dependent game as much as I do.
Incidentally, I'm inspired by GamerChris's new Picture of the Week series and Roberto Mendez's 52-weeks-52-photos geeklist to renew my amateur interest in boardgame photography. So I hope to have the camera out more often and resort less frequently to stock box art images in the future.
*The astute observer and aficionado of 24/7 will observe that one of us made an illegal tile placement at some point during the game. I will leave it to the reader to find the error.