Ridere, ludere, hoc est vivere.

Friday, August 14, 2015

WBC 2015

Keith Ferguson and I drove up to Lancaster, Pennsylvania last Thursday for our annual pilgrimage to the World Boardgaming Championships.

Friday, July 24, 2015

UnPub 5 Saturday - playtesting other prototypes

[Apparently I'd written this entry last February after UnPub 5 but never posted it.  Then this evening I accidentally published it.  For better or for worse, here it is.]

After two playtest sessions of "East India Company," it was time for me to make the rounds at UnPub 5.  The great thing about a convention like UnPub is the people you meet.  I spent a good part of the weekend chatting with Bruce and Mike of The Party Gamecast and playing a few games with them, including Red 7 and Marcus Ross's Discount Salmon (which was fun though not my style of card game).  I had the opportunity to talk with Chris Kirkman of Dice Hate Me Games, Andy Looney of Looney Labs, Luke Peterschmidt of Fun to 11 Games, Mike Lee of Panda Game Manufacturing, and Diamonds designer Mike Fitzgerald.  That is what a convention experience is all about.  But I also played some games:

Friday, June 5, 2015

Importance of theme in a cooperative game

Future Wolfie of iSlayTheDragon recently reviewed Samurai Spirit (designer Antoine Bauza, artist Victor P. Corbella, publisher FunForge).  It seems like an interesting game - I've got it on my wishlist - but a couple of sentences in Future Wolfie's review jumped out at me:
In a way it’s like a cooperative version of Blackjack, with much better art and a few special powers thrown in the mix. But that’s what it really boils down to in a sense: trying to hit a maximum total card value without going over.