Ridere, ludere, hoc est vivere.

Monday, February 16, 2015

UnPub 5 Saturday - East India Company

Saturday 7 February was the first full day of UnPub 5, the unpublished game prototype playtesting convention that has grown dramatically in the last four years.  I split a Tag Table with Tony Miller, and by mutual agreement, I took the table first on Saturday.  I was glad to do so because I really wanted Lesley Louder to get a chance to play "East India Company" before she had to leave the convention early.  When Lesley's husband Darrell, the convention director, heard that I was setting up a game of "EIC," he had Richard Launius (Arkham Horror, Elder Sign) join us.  Rob Weaver made our fourth.

Saturday, February 7, 2015

UnPub 5: Friday

Keith Ferguson and I are at UnPub 5, presented by Ad Magic at the Baltimore Convention Center in Baltimore, Maryland.  Darrell Louder has really cranked up the gain on UnPub this year, with a terrific new location and a slate of activities for the pre-convention Designer Day, which just concluded Friday night.

Tuesday, January 27, 2015

Boardgame news of the week: Exploding Kittens

Okay, stop the presses.  This is the news item that we'll be talking about all year.  Out of nowhere, a card game has taken Kickstarter by storm and attracted (at this writing) over 106,000 backers to drop a modest $20 to $35 each - totaling over $4.1 million - on what amounts to a wacky-themed push-your-luck game - Exploding Kittens (designed and published by Matthew InmanElan Lee, and Shane Small).  It has already broken crowdfunding records for board and card games and shows no sign of slowing.

Thursday, January 22, 2015

Thinking ahead

Our first game of Legacy: Gears
of Time
My beautiful wife Kathy gave me a copy of Legacy: Gears of Time (designer Ben Harkins, publisher Floodgate Games) for Christmas.  She trounced me in our first game, and last night I eked out a one-point victory in our second game.

Thursday, January 15, 2015

Statistical review of seasonal effects on Kickstarter funding

Lately, as I've been compiling notes each week for the Kickstarter report on the Dice Tower News podcast, I've come to notice an evident seasonal pattern:  fewer boardgame projects tend to fund on Kickstarter this time of year.  In recent weeks, the number of projects likely to fund has been particularly low.  Do longer-term statistics bear out my recent observations?

Friday, December 12, 2014

The game time conundrum revisited

A couple of years ago, I looked over my game collection and sighed at the number of games that hadn't seen the attention they deserved.  I wrote a post listing games that I wanted to spend more time on, even as I realized that as long as leisure time is limited and the game collection is big, there will always be neglected games on my shelves.  It's a topic worth revisiting from time to time - both because it's interesting to see how the list has changed (and how it hasn't) and because it's helpful to look at the collection with fresh eyes and think about resurrecting a few titles that might bear dusting off and playing again.

Friday, November 28, 2014

Holiday gift meta-guide

The reader looking for boardgame gift ideas for the upcoming holidays may find recommendations from an overwhelming variety of sources.  Rather than add to the noise, I thought I would help organize it with my own meta-guide of boardgame holiday gift guides.  What follows is a consolidated list of sources, including the categories for which they provide recommendations, as well as a summary of highlights at the end.  I hope the reader finds this meta-guide helpful.

Friday, November 7, 2014

A look back at hip-pocket wargames

I just saw the documentary Game On: The World Boardgaming Championships, by Alex Dunbar of Wind-up Films, which featured (among other things) the progress of a young competitor in the Ace of Aces tournament.  And just yesterday, my friend Paul R. just contacted me, now that we are working in the same building, about getting together for a game (which we haven't done in far too long).  It occurred to me that with proper planning, we could play a wargame on a lunch break.  Both of those events reminded me of a post I wrote a couple of years ago on what I called "hip-pocket wargames" - those that you could pull out and play on relatively short notice.  So what follows is a re-post of that blog entry, which might be new for some of my more recent followers.