PrezCon! I get excited just thinking about the name. My favorite convention. So convenient to northern Virginia, such a friendly and yet competitive gaming community.
I felt a little burnt out after five solid days of PrezCon last year, so this day I'm going for just four days; I'll arrive on Thursday and go through Sunday. My gaming friends Keith F., Brian G., and Tom S. will arrive a day ahead of me, on Wednesday. My buddy Grant plans to arrive in time for the first events on Monday evening and stay the entire seven days. Hard core, baby. I don't know how people do a solid week of intense boardgaming. People like that must pace themselves better than I do.
|Excerpt of my PrezCon |
schedule ... for now ...
I've written this before, but I'm not afraid to repeat myself. The best advice I ever got when approaching PrezCon came from Convention Director Justin Thompson: "Learn at least one new game; buy at least one new game." I have three demos in mind for games that I want to learn this year:
- Small World
- Command and Colors: Napoleonics
|1976 3M Edition|
Grant is running Small World (designer Philippe Keyaerts, artist Miguel Coimbra, publisher Days of Wonder) at PrezCon, and I'm embarrassed to admit that I've never actually sat down and played the game before. So I'm setting SW as a specific "learning goal" for PrezCon this year.
|Cover Design by |
Rodger B. MacGowan
As for buying at least one new game, well, I'll bring my wishlist, but there's no telling what I'll come home with. Here's my top seven, in no particular order:
- Fairy Tale
- Le Havre
- Chicago Express
- Traders of Carthage
- Confusion: Espionage and Deception in the Cold War
- High Frontier
- Saint Petersburg