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3M edition, 1968 |
A few weeks ago, our friend Jeff invited my wife Kathy and me over for dinner and a boardgame along with our friends Rebecca and Sheila. Rebecca had expressed an interest in playing
Acquire (designer
Sid Sackson), and I had obtained a copy on eBay of the 1968 edition published by 3M, so after dinner, we pulled it out and started to set it up. When Sheila saw the box, she commented on the atmosphere that the cover art conveyed, a sophisticated 1960s image. The connotation was very strong - almost like a Sean Connery 007 film - and very different from the typical boardgame published today.
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Parker Brothers, 1964 |
The next afternoon, our 17- and 12-year-old sons joined Kathy and me for a family game of our tried-and-true favorite word game,
Probe (Parker Brothers). I was struck by the same kind of image conveyed in the box cover photograph - four adults in ties and cocktail dresses playing the game in a sophisticated social setting. The coincidence got me thinking about similar games that we have on our shelf -
Stocks and Bonds (3M) and
The Mill Game (Hoyle Game Company) - which made me wonder how pervasive this 1960s image marketing effort might have extended. Was it industry-wide, or a niche marketing effort by a couple of companies seeking to distinguish themselves among adult consumers from "kid game publishers" like Milton Bradley and Hasbro?
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Parker Brothers, 1971 |
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Twixt, Avalon Hill 1976
Based on the 3M 1962 ed. | |
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It didn't take me long to rediscover another old family favorite from when I was growing up, the French card game
Mille Bornes (designer
Arthur "Edmond" Dujardin, artist Joseph le Callennac, publisher
Winning Moves). The 1971 box cover art depicts the game on a wood grain table and four adult faceless players, three of whom are wearing long-sleeved cuffed dress shirts. Not quite as sophisticated and formal as the ties and cocktail dresses of the 1964
Probe, but definitely not the casual, informal family game style of more modern editions of
Mille Bornes.
But from what I've been able to find, the
3M bookcase series of games, more than any other, conveyed the mature sophistication that we recognized in
Acquire at Jeff's dinner party. Some depict a modern mature air:
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3M, 1965 |
- Stocks and Bonds
- Twixt
- Foil
- Jati
- Breakthru
- High-bid
- Mr. President
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3M, 1967 |
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3M, 1963 |
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3M, 1965 |
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3M, 1962 |
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3M, 1965 |
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3M, 1967 |
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3M, 1968 |
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3M, 1964 |
Others evoked more exotic places and times:
- Bazaar
- Facts in Five
- Oh-Wah-Ree
- Quinto
- JumPin
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3M, 1964 |
So it is very interesting to take a trip back and see the marketing images that governed boardgame cover art half a century ago.
Somehow I am reminded of "Mad Men" on AMC.
ReplyDeleteYes, I've never seen that show, but that's the kind of image I'm reminded of, too.
ReplyDeleteNice post. And you didn't even mention 3M games' faux leather slipcases with the vertical name on the spine, perfect for displaying proudly on one's bookcase.
ReplyDeleteGregarius, you're right, half the appeal of these games is the tactile element, the sheer physical quality of these games that you could comfortably display alongside your Encyclopaedia Britannica and your National Geographics.
ReplyDeleteI just ran across another example - the 1968 Spear's edition of RSVP.
ReplyDelete