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(c) Dice Hate Me Games
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In just the last few years (as anyone who has followed Man OverBoard already knows), I've had the pleasure of getting to know
Chris and Cherilyn Kirkman of
Dice Hate Me Games.
Dice Hate Me was one of the first blogs I ever started following, and it was great to meet them at
WBC 2011. That's where they introduced me to
T.C. Petty III, with whom they were playtesting
VivaJava: The Coffee Game. I've since had the opportunity to hang out with Chris and T.C. at multiple conventions over the last couple of years. They also introduced me to
Ben Rosset at PrezCon 2012 when he was playtesting "Stranded." Last summer I got to try out Ben's
Mars Needs Mechanics at WBC and have since had a number of great conversations with him about our thoughts on game design.
Over all this time I'd often heard them talk on their
State of Games podcast about - and even talk with - a game designer named
Daniel Solis, whom I never met but whom I saw at UnPub 3 just last January when he was playtesting
Belle of the Ball. Daniel and I have tweeted back and forth quite a bit about some of his designs, and I really like the way his mind works.
All of this personal history serves as background to the recent
announcement by Dice Hate Me Games that they have picked up three games for development and future release:
Boardgamegeek had a nice news post on the announcement as well. I couldn't be more thrilled for everyone involved. DHMG has really upped its ante coming off the wildly successful
Kickstarter campaign for
Compounded by
Darrell Louder. All of these look to be terrific games, which means that DHMG is going to have a great lineup for 2013 and going into 2014. These guys are rolling sixes.
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