Man OverBoard
Paul Owen's boardgaming web log
Monday, August 27, 2018
No end in sight
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My friends and I played Axis & Allies: 1914 recently, and while I had fun, I was disappointed and irked about a fundamental design fla...
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Monday, August 20, 2018
"Magnificent Marvels" signed
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Almost two years ago, I recounted an initial foray into a collaborative design with Keith Ferguson. We have come a long way in those two ...
Saturday, April 1, 2017
Notes on Games with Sequential Moves
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In this second post in a series exploring games of strategy (begun last month ), designers Aaron Honsowetz, Austin Smokowicz, and I explore ...
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Wednesday, February 22, 2017
Notes on Games of Strategy
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Over three years ago, I wrote about my effort to approach a simple three-player race game using game theory. Economist and game designer ...
1 comment:
Sunday, January 15, 2017
Papal Pilgrimage: A preview of the sequel to Avignon
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The microgame format that Love Letter popularized poses a considerable design challenge. Fewer cards mean players face statistically f...
Wednesday, December 28, 2016
Getting to Know "The Grid"
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Games in some ways, like people, have personalities. Some, like Ticket to Ride , are friendly, fun, and easy to get to know. Others, lik...
Saturday, October 1, 2016
Congress of Gamers 2016
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Every fall there's a little weekend convention in Rockville, Maryland that I've always enjoyed. Hosted at the unassuming Rockville ...
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Friday, September 9, 2016
Collaboration
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Having always approached game design as a solitary creative activity, I've been curious about successful design teams like Inka and Ma...
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