Man OverBoard

Paul Owen's boardgaming web log

Friday, May 30, 2014

Leaner, meaner "Company"

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I've been giving some thought as to how to streamline "East India Company."  There are a few approaches I can take.  The scien...
Monday, May 26, 2014

East India Company returns to the shipyard

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Last February I mentioned that I'd submitted a prototype of "East India Company" to a publisher at UnPub 4 to evaluate for pu...
5 comments:
Thursday, May 8, 2014

UnPub Mini Chantilly on Sat 21 Jun

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Designers and boardgamers in the northern Virginia area, mark your calendars:   Saturday 21 June will be an UnPub Mini event at Game Par...
Friday, April 25, 2014

Luck, skill, and research

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Last week I opened a discussion on my effort to quantify game characteristics.  I had in mind that I would explore this question on my own, ...
2 comments:
Sunday, April 20, 2014

Thoughts on quantifying game characteristics

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Gamers tend to characterize games in terms of luck vs . skill, replayability, lightness vs . depth, and so forth. These qualitative assessme...
Friday, April 11, 2014

Reactor Scram: early playtesting

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I have finally started working in earnest on a co-op idea I've had percolating in my mind for the last few weeks.  The theme is that the...
2 comments:
Thursday, April 3, 2014

Winter photos

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A quick gallery of games played over the last three months: Agent for one of the Lords of Waterdeep  in the Jester's Court to recruit...
Saturday, March 29, 2014

PrezCon 2014 Part 5: Finals

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(c) Rio Grande Games Used by permission Saturday of PrezCon was a wonderfully full day of gaming.  It started at 9:00 AM with a game of...
2 comments:
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Paul Owen
Lorton, Virginia, United States
Follow me on Bluesky @PaulOwenGames.bsky.social. A long-time boardgamer and designer, fond of the fun and companionship of playing, with an appreciation for the mental challenge and elegance of a clever, well-designed game
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